| Arm: Overlapping Scales, rated at 5 points. This piece represents 40% of the total armor on this hit location. | ![]() |
Front/Back Torso: Overlapping Scales, rated at 5 points. This piece represents 100% of the total armor on this hit location (both front and back). No averaging required. |
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Leg: Hard Leather, rated at 2 points. This piece represents 65% of the total armor on this hit location. | |
| Leg: Plate Armor, rated at 6 points. This piece represents 35% of the total armor on this hit location. |
| Arm: Scales: (5 points) * (.40) = 2 points. Arm: Plate Armor: (6 points) * (.60) = 3.6 points. Arm Total: 5.6 points. |
Leg: Hard Leather: (2 points) * (.65) = 1.3 Leg: Plate Armor: (6 points) * (.35) = 2.1 Leg Total: 3.4 points. |
| Note: All of the armor on the arm has a value of 5.6 points, and all of the armor on the leg has a value of 3.4 points. All of the armor on each hit location receives damage as if it were one continuous piece of armor. |