Bard Class Description
Weapons Allowed:
Dagger, Short, Medium.

Armor:
None.

Shield:
Small.

Lives:
4

Abilities According to level
1st
Chant of Courage 1/life
Presence
Song of Charming 1/life
Song of Safe Passage 1/game
2nd
Chant of Rage 1/life
One additional Song of Charming per life
Song of Truth 1/life
3rd
Chant of Clear Thought 1/life
Song of the Sirens 1/life
4th
Chant of Confidence 1/life
Song of Lore 1/life
5th
One additional Song of Safe Passage per game
Song of Confusion 1/life
6th
Mimic 1/game
One additional Song of Sirens per life
NOTE:Bards may cast magic with either hand, require no spell list, and they pay no weapon costs for spell use. A Bard may not cast an enchantment on him/herself.
Explaination of Abilities


Chant of Courage

Type: Enchantment
Range: Touch
Materials: Blue Cloth
Incantation: "I bolster thy spirit with words of encouragement" x3
Effect: Grants immunity to subdual (including Stun Person).

Presence

Type: Neutral
Range: Self
Effect: The Bard may not be attacked by Barbarians (except ENRAGED ones).
Limitation: This only effects the Barbarian class.
Note: Victims of Presence may defend themselves and anyone attacked by the Bard is unaffected by the Bards Presence for the duration of the battle game. Any attempt by the Bard to intentionally restrict a Barbarians movements or attacks the Barbarian is considered an offensive action and violates the Presence.
Dispel: No

Song of Charming

Type: Spell
Range: 20
Incantation: " I bewitch thee with my words" x3
Effect: May make a single request of the victim of the spell.
Limitation: It can not endanger the victim (real danger or game danger) nor take the victim outside the boundaries of the game. The victim can still defend himself.
Note: The duration lasts until the task is completed or a 300 count has elapsed, whichever is shorter.
Dispel: No
Notes: Paladins and Monks (3rd level) and Barbarians are immune. Protection from Charm, Chant of Clear Thought, and Protection from Magic confer immunity to this spell.

Song of Safe Passage

Type: Spell
Range: Self
Incantation: The Bard using this ability must drop all weapons, loudly chant: "Song of Safe Passage" x5, and then begin performing in some manner.
Effect: The Bard may wander freely as long as the Bard continues to perform. The Bard may not be directly attacked, but is still affected by battlefield effects.
Limitation: The Bard may make no hostile moves toward the enemy during this time nor may the Bard approach within 20 of a base.
Note: If the Bard wanders into or is caught in the area of effect of a Anti-Magic Zone the spell ends immediately. If the Bard stops performing, makes any hostile moves toward the enemy, or tries to influence combat in any way then the spell ends immediately.
Dispel: No

Chant of Rage

Type: Enchantment
Range: Touch
Materials: Blue cloth and Red arm/ head band
Incantation: "I incite thee into a fury to conquer thy enemies" x5
Effect: Incites a berserker rage in the bearer, with the following effects:
1) 2 points overall natural armor
2) Enraged players natural armor may only be healed by a ranged Heal spell, as they will attack anyone that tries to deliver a touch spell. (A successful Heal will restore all natural armor.)
3) All weapons by an Enraged player count as Great weapons, any Great weapon wielded with two- hands does 3 points of damage to armor and destroy a shield with 2 solid blows.
4) Enraged player must immediately seek out and engage in combat and will fight to kill. Enraged players may NOT disengage combat unless outnumbered 5-to-1 by the enemy or facing hostile spell casters.
5) Enraged players may NOT use any class abilities (other than Heal Self, if available), spells, projectile weapons, shields, worn armor, nor carry relics. Heal Self ability may be used to heal wounds after combat.
Note: A Pacify spell will immediately end effects of Chant of Rage. No other enchantment may be stacked (as per Wizard Spell Stack or sixth level Scout ability) with Chant of Rage.

Song of Truth

Type: Spell
Range: 20
Incantation: " I entice thee to speak the truth" x3
Effect: The Bard may ask one yes or no question of the spells victim per level of the Bard. Questions must be answered truthfully. This spell does not control the victim in any other way.
Dispel: No
Note: Protection from Magic confers immunity to this spell.

Chant of Clear Thought

Type: Enchantment
Range: Touch
Materials: Blue cloth
Incantation: " I Protect thee from Charm" x5
Effect: Bearer is immune to Song of Charming, Song of the Sirens, Song of Confusion, Yield Person, Feeblemind, Confusion, Lost, Sleep, and Mass Sleep.

Song of the Sirens

Type: Spell
Range: 50
Materials: Focus
Incantation: Identification "Yield thy arms and resist no longer, come unto me and be my captive" x3
Effect: Victim must lower weapons and surrender immediately while moving straight to the Bard, then may begin a 300 count. Victim may only be kept from Bard by magic or death, not by subdual or physical force.
Limitation: If the Bard is killed, the captive is immediately freed.
Dispel: Yes
Note: Barbarians, Paladins, and Monks (3rd level) are immune. Protection from Charm, Chant of Clear Thought, and Protection from Magic confer immunity to this spell.

Chant of Confidence

Type: Enchantment
Range: Touch
Materials: Blue cloth
Incantation: " I sing praises of glory that urge you on to great achievement" x5
Effect: Bearer of this enchantment may use all class abilities as if one level higher than current level.

Song of Lore

Type: Spell
Range: 20
Incantation: " I have pondered many tomes of curious and forgotten lore" x3
Effect: May ask the victim any question pertaining to the game which must be answered truthfully and with as much detail as possible. This spell does not control the victim in any other way.
Dispel: No
Note: Protection from Magic confers immunity.

Song of Confusion

Type: Spell
Range: 50
Materials: Focus
Incantation: Identification (name or description) "By the power of my words, I will you to be confused " x5
Effect: Victim of this spell must attack nearest creature (friend or foe) with most lethal means for a 100 count.
Dispel: Yes
Note: Paladins and Monks (3rd level) are immune. Protection from Charm, Chant of Clear Thought, and Protection from Magic confer immunity to this spell. A Pacify spell will end the effects of this spell.

Mimic

Type: Neutral
Range: Self
Effect: The Bard may use the non-magical abilities and/or immunities of any one class at 1st level for one life. Bard retains all Bardic abilities while Mimicking.
Limitation: The Bard must also accept the limitations of the class that is mimicking. (Example: A Bard mimicking a 1st level Rogue may use throwing daggers but would not be able to use a shield.)
Note: A Bard may not Mimic a Paladin unless the Bard is a Knight. The Bard may not mimic a Monster class. Bard must start life as Mimicked class, may not begin Mimic during a life.