Centaur Class Description
Player Restriction:
Minor Monster (1/10 players)

Weapons Allowed:
Any Melee weapon, Bow

Armor:
Natural: 1 point
Worn: Up to 3 points

Shield:
None

Lives:
3

Abilities According to level
1st
Pass without Trace (as Scout ability) 1/life
Tracking (as Scout ability) 1/life
Immune to Lost
Repair Bow/Arrow (as Archer ability) 1/life

2nd
First Aid (as Scout ability) 1/life
All arrows are considered Poisoned (as Rogue Poison Weapon ability)

3rd
Arrows do 4 points to armor
Pass without Trace 2/life

4th
Cure Poison (as Rogue ability) 1/life
May use Small Shield

5th
All arrows are considered Armor Piercing (as Archer ability)
First Aid 2/life

6th
May carry one enchantment 1/game

Explaination of Abilities Centaurs gain the ability to Poison all arrows at 2nd level. Each arrow that is Poisoned must be marked as per the Rogue Poison Weapon ability. All Poisoned Arrows are reusable.

Centaurs gain the ability to do four points of damage with a single arrow. All four-point arrows must be marked as per an archer arrow (two blue strips).

Centaurs gain the ability to make all arrows Armor Piercing Arrows at 5th level. Each arrow must be marked as per the Archer Armor Piercing Arrow ability. All Armor Piercing Arrows are reusable.

Centaurs gain the ability to carry enchantments once per game at 6th level. They may carry any one enchantment. They may not carry any neutral (i.e. Stack), and once the enchantment is lost or expended the Centaur may not gain a new one.

Description:
Centaurs are creatures with the head and torso of a human attached to the body of a horse. They hunt the plains as nomads using crude, often scavenged, melee weapons and armor. Centaurs are best known for their incredible accuracy with their stout short bows. The bows are so powerful that it would take several hale warriors to bend them.

Most of the Centaurs in ShadowMist are found in the hills and plains of the far south. It is rumored that several tribes have recently banded together to form a great heard. If this is true, then the Lords and Ladies of ShadowMist had best be watching their southern borders. An organized army of Centaurs would be a great threat indeed.¥