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Player Restriction Minor Monster (1/10 players) Weapons Allowed: Dagger and Short Armor: Natural: 1 point Worn: None Shield: None Lives: 3 Vulnerability: Every Dryad must chose a Home Tree. This tree may not be within 50' of any base and can be destroyed with 10 hits with a slashing weapon or by magic. A damaged, but not destroyed Home Tree may only be repaired by a Heal spell. A Home Tree that has been destroyed may not be repaired. If the Dryad's Home Tree is destroyed, then the Dryad will instantly die (if alive) and lose all benefits granted by the Home Tree for the duration of the battle game. A Home Tree may only be destroyed once. Abilities According to level 1st
Heal(as Healer spell) 2/life Song of Charming (as Bard spell) 1/game Immune to Lost, Ensnare, and Entangle 2nd Unlimited Heal Other Pass without Trace (as Druid spell) 1/life 3rd Entangle (as Druid spell) Cure Poison (as Druid spell) 1/life 4th Home Tree may only be affected by 2 point hacking weapons or magic. Song of Charming (as Bard spell) 1/life 5th Pass without Trace 2/life Warp Wood (as Druid) 2/life 6th Home Tree becomes Hardened (as Wizard spell Harden) +1 life (total of 4) |
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