Giant Class Description
Player Restriction
Major Monster (1/team)

Weapons Allowed:
Any Melee
One Boulder

Armor:
Natural: 2 points Worn: 2 points

Shield:
None

Lives:
3

Abilities: Any weapon wielded in one hand is considered a Great weapon.
Any weapon wielded with both hands does 3 pts. of damage and destroys a shield in two blows.
May throw Boulder (1' min. diameter) as Great weapon.

Abilities According to level
1st
Protection from Holding

2nd
+1 point of Natural armor (total of 3)

3rd
Boulder considered 3 point Great Weapon

4th
All melee weapons wielded are considered 3 point Great weapons

5th
+1 point of Natural armor (total of 4)

6th
Thrown Boulder destroys shields and weapons

Explaination of Abilities
Protection from Holding: Confers immunity to Entangle, Iceball, Ensnare (spell and ability), Petrify, Hold Person, Lost, Sleep, Mass Sleep, Yield Person, Song of Charming, Song of the Sirens, Paralyze, Paralyzing Pit, and subdual.

Weapon Damage: As a Giant increases in levels, so does the damage the Giant does in melee combat. At 4th level all melee weapons are considered 3 point weapons (regardless of whether it is wielded in one or two hands) that will destroy a shield with two solid blows.

Boulder: A Giant may use one reusable Boulder (1' diameter minimum) as a Great Weapon (doing 2 points of damage to armor and destroying a shield with 3 blows). At 3rd level the Boulder does 3 points of damage to armor and breaks shields with 2 blows. At 6th level the Boulder will destroy a shield or a weapon with a single hit to the item (Strengthened or Enchanted Shields and Hardened items are unaffected)

Description:
Giants generally appear as humans of monstrous proportion. The Giant monster class covers a very large genre including, but not restricted to, Norse giants, the Formori, the diminutive Spriggans, Cyclopes, Titans, etc. Giants of legend tend to be brutish and easily out smarted by cunning heroes. Their dwellings can be of almost any sort, but will definitely be built to accommodate their large size.

Giants not commonly seen in ShadowMist. Some have been retpored to live in the Northern and Eastern mountains, but reports from these areas are unreliable due to the effects of wild magic in these areas.