Mummy Class Description
Player Restriction
Major Monster (1/team)
Weapons Allowed:
2 Short Melee weapons (Natural)

Armor:
Natural: 2 points Worn: none

Shield:
None

Lives:
3

Immunities: Mummies are immune to all magic except Banish, Perdition, Sphere of Annihilation, Fireball, Call Lightning, Lightning Bolt, and the effects of a Flame Wall, Flame Bolt, Fire Trap, and Flame Blade.

Abilities According to level
1st
Immune to Poison and Disease
Diseased Claws (natural weapons)

2nd
Protection from Missiles

3rd
+1 point Natural Armor (total of 3)
Regenerate Limbs

4th
Natural Claws are considered Great weapons

5th
Immune to Banish spell
+1 Life (total of 4)

6th
Protection from Flame

Explaination of Abilities
Undead: All undead have the following limitations: Undead may NEVER be healed by spell or abilities (only an undead's Regeneration can repair limbs). A Heal Blade affects undead as a Death Blade. Undead are not affected by Death spells or abilities.

Diseased Claws: A Mummy may use a pair of Short melee weapons as Diseased natural weapons. A Diseased Weapon must be marked with white cord or tape. Any wound created by this weapon is considered Diseased. A Diseased person will die in a 100 count unless cured by Cure Disease. A Protection from Disease will protect the target from the disease but not from the damage of the weapon.

Protection from Missiles: Protects Mummy from all thrown or projected missiles, except for spell balls. Missiles do no damage to Mummy's natural armor. NOTE: Flame Arrow will damage a Mummy normally.

Regenerate Limbs: At 3rd level a Mummy can Regenerate wounded limbs in a 60 count. They may not Regenerate from death, nor will Regeneration have any effect on natural armor.

Protection from Flame: Mummy is immune to flame of any sort.

Description: Mummies are the restless remains of a mummified corpse. These hideous monsters are generally created by evil magic, but can be animated into undeath by vengeance and hatred. They are resistant to most magics and are almost impossible to stop, although vulnerable to flame. Mummies are single-minded in their pursuits and generally do not change opponents in combat. They are often found in crypts and graveyards.

There are no known areas of Mummy activity in ShadowMist, however in the ruins of the desert south of the kingdom there are said to be tombs where Mummies walk.